Started 5 mo 9 days ago
Took 2 hr 14 min

Success Build clang-d366830-g8c3ef08f8a4-t14738-b14738.tar.gz (Sep 21, 2020 2:57:05 PM)


No known issues detected

Build Log

  1. Renamed LLVMBuildFactory.pathRelativeToBuild to LLVMBuildFactory.pathRelativeTo. (details / githubweb)
  1. [AMDGPU] Adding mutex to guard lld::elf::link interface use (details)
  2. [MS] On x86_32, pass overaligned, non-copyable arguments indirectly (details)
  3. [AMDGPU] Fixed typo in intrinsic comment. NFC. (details)
  4. [ELF][test] Delete large temporary files and make some temporary files smaller with two text segments (details)
  5. [NFC][SCEV] Cleanup lowering of @llvm.uadd.sat, (-1 - V) is just ~V (details)
  6. [DIE] Remove DeadInstEliminationPass (details)
  7. [libc++] Verify base substitutions earlier in the testing format (details)
  8. [LoopVectorize] use unary shuffle creator to reduce code duplication; NFC (details)
  9. [InstCombine] use unary shuffle creator to reduce code duplication; NFC (details)
  10. [Coverage] Add empty line regions to SkippedRegions (details)
  11. Reapply Revert "RegAllocFast: Rewrite and improve" (details)
  12. [mlir] Add missing space in debug message (details)
  13. AMDGPU: Don't add frame register to frame pseudos (details)
  14. [SLP] use std::distance/find to reduce code; NFC (details)
  15. [Analyzer] GNU named variadic macros in Plister (details)
  16. [clang] [MinGW] Add an implicit .exe suffix even when crosscompiling (details)
  17. [clang-cl] Always interpret the LIB env var as separated with semicolons (details)
  18. [CodeGen] [WinException] Only produce handler data at the end of the function if needed (details)
  19. [Hexagon] Make HexagonVLCR compatibile with New PM (details)
  20. [PowerPC] Remove unnecessary patterns and types (details)
  21. [EarlyCSE] Small refactoring changes, NFC (details)
  22. Revert "[clang-cl] Always interpret the LIB env var as separated with semicolons" (details)

Started by upstream project relay-lnt-ctmark build number 11401
originally caused by:

This run spent:

  • 7.7 sec waiting;
  • 2 hr 14 min build duration;
  • 2 hr 14 min total from scheduled to completion.
Revision: 9788329dd54eee5217901a301977af3749eac64a
  • refs/remotes/origin/master
Revision: 8c3ef08f8a4eb40609af55d541e5135856fde086
  • detached
Revision: 61eaf8a9eccf4edbef18f55593d1095254ed3ff5
  • refs/remotes/origin/master
Revision: 9771b578de06f96603e20ee6e0f76ee1f0b59d2f
  • refs/remotes/origin/master